1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
#ifndef VEGA_H
#define VEGA_H
#include "module.h"
#include <stdio.h>
/* Vega reads a verified Pure module by convention (docs/design/001-first-component.md):
* - a text view named `title` is the screen's title;
* - a table view with a text column `label` is a list; any other table is a
* table. A number column `tone` gives a row its tone; text columns `detail`
* and `badge` add to a list row;
* - a number view named `<table>_focus` is the focused row of that table;
* - every other number or text view is a field.
* A tone says what a value means (lib/vega.aup); each surface decides how it
* looks or sounds. Surfaces evaluate only the cells they present. */
enum { VEGA_PARTS = 64, VEGA_TEXT = 1024 };
typedef enum { VEGA_NORMAL, VEGA_MUTED, VEGA_ACCENT, VEGA_GOOD, VEGA_WARNING, VEGA_DANGER, VEGA_TONES } VegaTone;
typedef enum { VEGA_FIELD, VEGA_LIST, VEGA_TABLE } VegaKind;
typedef struct {
VegaKind kind;
uint32_t view;
int focus; /* number view with the focused row, or -1 */
int label, tone, detail, badge; /* columns, or -1 */
uint32_t columns[PURE_MODULE_VIEWS]; /* a table's shown columns, in order */
unsigned column_count;
} VegaPart;
typedef struct {
const PureModule *module;
int title; /* text view, or -1 */
int prompt; /* the first text input, or -1 */
VegaPart parts[VEGA_PARTS];
unsigned count;
} VegaScreen;
void vega_screen(VegaScreen *, const PureModule *);
/* What a module seems to mean but does not meet: a list label that is not
* text, a _focus view without its table, a column a list never shows, a
* second text input. Each finding names the view or input it is about;
* returns how many there were. */
unsigned vega_check(const PureModule *, void (*report)(void *, const char *name, const char *message), void *context);
/* A view (row ignored) or a column at a row as text; numbers in Pure's
* shortest form. false when it has no value (for example a missing item). */
bool vega_text(PureApp *, uint32_t view, size_t row, char out[VEGA_TEXT], size_t *length);
bool vega_number(PureApp *, uint32_t view, size_t row, double *out);
size_t vega_rows(const PureApp *, const VegaPart *);
/* The focused row, clamped to the rows; 0 without a focus view. */
size_t vega_focus(PureApp *, const VegaPart *);
VegaTone vega_tone(PureApp *, const VegaPart *, size_t row);
/* Values evaluated so far, for checking that surfaces stay lazy. */
unsigned long vega_evaluations(void);
/* Display cells of a code point in a terminal: 0 for combining and
* zero-width characters, 2 for East Asian wide and emoji, else 1. */
unsigned vega_width(uint32_t codepoint);
/* The code point at text[at] (valid UTF-8) and the bytes it takes. */
size_t vega_decode(const char *text, size_t length, size_t at, uint32_t *codepoint);
/* A control character shown as its control picture (U+2400 block), else itself. */
uint32_t vega_visible(uint32_t codepoint);
unsigned vega_text_width(const char *text, size_t length);
/* CLI: everything, as plain lines for pipes; color only when asked. */
void vega_print(FILE *, PureApp *, const VegaScreen *, bool color);
/* NUI: the screen as sentences (all), or only the focused item of the first list. */
void vega_say(FILE *, PureApp *, const VegaScreen *, bool all);
/* TUI: a grid of cells, redrawn from the app on every change. first keeps each
* list's scroll between frames; the focused row stays visible. shown is what
* the terminal shows, so a paint sends only the cells that changed (all of
* them until the first paint after a resize). */
typedef struct {
uint32_t ch, mark; /* a character and at most one combining mark; ch 0 continues a wide one */
uint8_t tone;
bool focus, strong;
} VegaCell;
typedef struct {
unsigned width, height;
VegaCell *cells, *shown;
bool painted; /* shown holds what the terminal shows */
size_t first[VEGA_PARTS];
int cursor_row, cursor_column; /* where the terminal cursor goes, or -1 */
} VegaGrid;
bool vega_grid(VegaGrid *, unsigned width, unsigned height);
void vega_grid_free(VegaGrid *);
/* prompt is the text being typed for the screen's text input; typing says
* whether keys go to it. */
void vega_draw(VegaGrid *, PureApp *, const VegaScreen *, const char *prompt, size_t prompt_length, bool typing);
#endif
|