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* Draw the TUI's cells as pixels with the symbols' glyphseunhhu2026-09-271-3/+5
* Draw text from an atlas the CPU fills, composed by the GPUeunhhu2026-09-271-16/+24
* Name Vega's parts: lib/, surfaces/ and symbols/eunhhu2026-09-271-1/+1
* Draw symbols on the GPU from the point table as it iseunhhu2026-09-271-1/+26
* Store symbol outlines as point chains, and keep glyph advances wholeeunhhu2026-09-271-36/+54
* Draw glyphs and icons from one symbol format, by exact pixel areaeunhhu2026-09-271-0/+84