diff options
Diffstat (limited to 'symbols/symbols.h')
| -rw-r--r-- | symbols/symbols.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/symbols/symbols.h b/symbols/symbols.h new file mode 100644 index 0000000..998ff3f --- /dev/null +++ b/symbols/symbols.h @@ -0,0 +1,54 @@ +#ifndef VEGA_SYMBOLS_H +#define VEGA_SYMBOLS_H +#include <stdbool.h> +#include <stddef.h> +#include <stdint.h> + +/* Symbols: glyphs and icons as outlines of quadratic curves in one file, + * verified once and then read where it lies (docs/design/002-symbol-format.md). + * An outline is a chain of points, on or off the curve, as in TrueType: two + * off points in a row imply the on point halfway between them. */ +enum { VEGA_SYMBOLS_HEADER = 28, VEGA_SYMBOL_BYTES = 24, VEGA_POINT_BYTES = 4 }; +typedef struct { + int16_t x, y; + bool off; /* a control point */ + bool move; /* starts a contour */ +} VegaPoint; +typedef struct { float x0, y0, x1, y1, x2, y2; } VegaCurve; /* a line has its middle as control */ +typedef struct { + uint32_t code, first, count; /* its points: [first, first + count) */ + int16_t left, bottom, right, top; /* bounds, in units, y up */ + int16_t advance; +} VegaSymbol; +typedef struct { + const unsigned char *bytes; + size_t size; + uint16_t units; /* per em */ + uint32_t symbols, points; +} VegaSymbols; + +/* Verify bytes as a symbol file (kept, not copied); false with why. What + * reading needs is checked, per symbol: after this no read leaves the file + * or its symbol. The points themselves are not: one outside its symbol's + * bounds draws wrong. */ +bool vega_symbols_open(VegaSymbols *, const unsigned char *bytes, size_t size, char *error, size_t error_size); +/* The symbol of code (a binary search), or false. */ +bool vega_symbol(const VegaSymbols *, uint32_t code, VegaSymbol *out); +VegaSymbol vega_symbol_at(const VegaSymbols *, uint32_t index); +VegaPoint vega_point(const VegaSymbols *, uint32_t index); +/* The curve that point index of symbol begins, if any: an off point is the + * control of one, and an on point followed by another on point in the same + * contour starts a line. Every curve of a symbol is had once this way, from + * the point and its two neighbours alone (as a GPU would fetch it). */ +bool vega_symbol_curve(const VegaSymbols *, const VegaSymbol *, uint32_t index, VegaCurve *out); +/* All of a symbol's curves, in one pass over its points; out has room for + * symbol->count (a symbol has no more curves than points). */ +uint32_t vega_symbol_curves(const VegaSymbols *, const VegaSymbol *, VegaCurve *out); +/* The coverage (0 to 1) of the pixel whose center is (x, y) in units, at + * scale pixels per unit: the exact area the curves' outline covers. */ +double vega_coverage(const VegaCurve *, uint32_t count, double scale, double x, double y); +/* width x height 8-bit coverage, rows top first; pixel (i, j) has its center + * at (left + (i + 0.5) / scale, top - (j + 0.5) / scale) in units. */ +void vega_symbol_raster(const VegaSymbols *, const VegaSymbol *, double scale, double left, double top, int width, + int height, unsigned char *out); +#endif |
