diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/symbols-tool.c | 628 | ||||
| -rw-r--r-- | src/symbols.c | 128 | ||||
| -rw-r--r-- | src/symbols.h | 38 |
3 files changed, 794 insertions, 0 deletions
diff --git a/src/symbols-tool.c b/src/symbols-tool.c new file mode 100644 index 0000000..bec8656 --- /dev/null +++ b/src/symbols-tool.c @@ -0,0 +1,628 @@ +#define _POSIX_C_SOURCE 200809L +/* vega-symbols: build symbol files from fonts and SVG icons, and measure them + * against FreeType (docs/design/002-symbol-format.md). + * vega-symbols build [--font FONT.ttf --codes 0x20-0x7e,...] [--svg CODE=ICON.svg ...] [--units N] -o OUT.vsym + * vega-symbols compare FONT.ttf OUT.vsym --sizes 12,16,32,64 + * vega-symbols info OUT.vsym + * vega-symbols render OUT.vsym CODE PIXELS OUT.pgm */ +#include "symbols.h" +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_OUTLINE_H +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <time.h> + +#define PI 3.14159265358979323846 + +typedef struct { double x, y; } Point; +typedef struct { Point p[3]; } Quad; +typedef struct { Quad *items; size_t count, capacity; Point at, start; bool open; double font_scale; } Path; +typedef struct { uint32_t code; size_t first, count; int16_t advance; } Built; + +static void fail(const char *why) { + fprintf(stderr, "vega-symbols: %s\n", why); + exit(1); +} + +static void add_quad(Path *path, Point a, Point b, Point c) { + if (path->count == path->capacity) { + path->capacity = path->capacity ? 2 * path->capacity : 64; + if (!(path->items = realloc(path->items, path->capacity * sizeof(*path->items)))) fail("out of memory"); + } + path->items[path->count++] = (Quad){{a, b, c}}; +} + +/* A line is a quadratic whose control point is its middle. */ +static void line_to(Path *path, Point to) { + if (to.x != path->at.x || to.y != path->at.y) + add_quad(path, path->at, (Point){(path->at.x + to.x) / 2, (path->at.y + to.y) / 2}, to); + path->at = to; +} + +static void quad_to(Path *path, Point control, Point to) { + add_quad(path, path->at, control, to); + path->at = to; +} + +/* A cubic as quadratics, within half a unit: split in n equal pieces, each + * approximated by the quadratic through its ends with the control point + * (3(c1 + c2) - (p0 + p3)) / 4. The error shrinks with the cube of n. */ +static void cubic_to(Path *path, Point c1, Point c2, Point to) { + Point p0 = path->at; + double dx = to.x - 3 * c2.x + 3 * c1.x - p0.x, dy = to.y - 3 * c2.y + 3 * c1.y - p0.y; + double error = sqrt(3) / 36 * sqrt(dx * dx + dy * dy); + int n = (int)ceil(cbrt(error / 0.5)); + if (n < 1) n = 1; + if (n > 64) n = 64; + for (int i = 0; i < n; ++i) { + double t0 = (double)i / n, t1 = (double)(i + 1) / n; + Point q[4]; + double ts[2] = {t0, t1}; + /* The piece's points by de Casteljau at t0 and t1, and its control points. */ + Point e[2]; + for (int k = 0; k < 2; ++k) { + double t = ts[k], u = 1 - t; + e[k] = (Point){u * u * u * p0.x + 3 * u * u * t * c1.x + 3 * u * t * t * c2.x + t * t * t * to.x, + u * u * u * p0.y + 3 * u * u * t * c1.y + 3 * u * t * t * c2.y + t * t * t * to.y}; + } + /* Derivatives give the piece's cubic control points. */ + double h = t1 - t0; + for (int k = 0; k < 2; ++k) { + double t = ts[k], u = 1 - t; + Point d = {3 * (u * u * (c1.x - p0.x) + 2 * u * t * (c2.x - c1.x) + t * t * (to.x - c2.x)), + 3 * (u * u * (c1.y - p0.y) + 2 * u * t * (c2.y - c1.y) + t * t * (to.y - c2.y))}; + q[k ? 2 : 1] = k ? (Point){e[1].x - d.x * h / 3, e[1].y - d.y * h / 3} : (Point){e[0].x + d.x * h / 3, e[0].y + d.y * h / 3}; + } + q[0] = e[0]; + q[3] = e[1]; + Point control = {(3 * (q[1].x + q[2].x) - (q[0].x + q[3].x)) / 4, (3 * (q[1].y + q[2].y) - (q[0].y + q[3].y)) / 4}; + path->at = q[0]; + quad_to(path, control, q[3]); + } + path->at = to; +} + +static void close_path(Path *path) { + if (path->open) line_to(path, path->start); + path->open = false; +} + +static void move_to(Path *path, Point to) { + close_path(path); + path->at = path->start = to; + path->open = true; +} + +/* ---- Fonts, through FreeType's outline walk (in its units, times font_scale). */ + +static Point point_of(const Path *path, const FT_Vector *v) { + return (Point){(double)v->x * path->font_scale, (double)v->y * path->font_scale}; +} +static int ft_move(const FT_Vector *to, void *user) { move_to(user, point_of(user, to)); return 0; } +static int ft_line(const FT_Vector *to, void *user) { line_to(user, point_of(user, to)); return 0; } +static int ft_conic(const FT_Vector *c, const FT_Vector *to, void *user) { + quad_to(user, point_of(user, c), point_of(user, to)); + return 0; +} +static int ft_cubic(const FT_Vector *c1, const FT_Vector *c2, const FT_Vector *to, void *user) { + cubic_to(user, point_of(user, c1), point_of(user, c2), point_of(user, to)); + return 0; +} + +/* ---- SVG icons: the d of each path, the viewBox's height as the em. */ + +static const char *number(const char *p, double *out) { + while (*p == ' ' || *p == ',' || *p == '\n' || *p == '\t' || *p == '\r') ++p; + char *end; + *out = strtod(p, &end); + return end == p ? NULL : end; +} + +/* An arc's flags are single digits, perhaps with no space between them. */ +static const char *flag(const char *p, double *out) { + while (*p == ' ' || *p == ',' || *p == '\n' || *p == '\t' || *p == '\r') ++p; + if (*p != '0' && *p != '1') return NULL; + *out = *p - '0'; + return p + 1; +} + +typedef struct { double x, y, width, height, scale; } Box; + +static Point svg_point(const Box *box, double x, double y) { + return (Point){(x - box->x) * box->scale, (box->y + box->height - y) * box->scale}; +} + +/* An elliptical arc from (x1, y1) to (x2, y2) as cubics of at most a quarter + * turn each (SVG 1.1, F.6.5: from its endpoints to its center). */ +static void arc_to(Path *path, const Box *box, double x1, double y1, double rx, double ry, double degrees, bool large, + bool sweep, double x2, double y2) { + rx = fabs(rx); + ry = fabs(ry); + if ((x1 == x2 && y1 == y2)) return; + if (!rx || !ry) { + line_to(path, svg_point(box, x2, y2)); + return; + } + double phi = degrees * PI / 180, cp = cos(phi), sp = sin(phi); + double hx = (x1 - x2) / 2, hy = (y1 - y2) / 2, px = cp * hx + sp * hy, py = -sp * hx + cp * hy; + double lambda = px * px / (rx * rx) + py * py / (ry * ry); + if (lambda > 1) { rx *= sqrt(lambda); ry *= sqrt(lambda); } + double num = rx * rx * ry * ry - rx * rx * py * py - ry * ry * px * px, den = rx * rx * py * py + ry * ry * px * px; + double k = (large == sweep ? -1 : 1) * sqrt(fmax(num / den, 0)); + double ccx = k * rx * py / ry, ccy = -k * ry * px / rx; + double cx = cp * ccx - sp * ccy + (x1 + x2) / 2, cy = sp * ccx + cp * ccy + (y1 + y2) / 2; + double start = atan2((py - ccy) / ry, (px - ccx) / rx), turn = atan2((-py - ccy) / ry, (-px - ccx) / rx) - start; + if (sweep && turn < 0) turn += 2 * PI; + if (!sweep && turn > 0) turn -= 2 * PI; + int n = (int)ceil(fabs(turn) / (PI / 2) - 1e-9); + double step = turn / n, kappa = 4.0 / 3 * tan(step / 4); + for (int i = 0; i < n; ++i) { + double a = start + i * step, b = a + step; + double u[4][2] = {{cos(a), sin(a)}, {cos(a) - kappa * sin(a), sin(a) + kappa * cos(a)}, + {cos(b) + kappa * sin(b), sin(b) - kappa * cos(b)}, {cos(b), sin(b)}}; + Point q[4]; + for (int j = 0; j < 4; ++j) + q[j] = svg_point(box, cx + rx * cp * u[j][0] - ry * sp * u[j][1], cy + rx * sp * u[j][0] + ry * cp * u[j][1]); + if (i == n - 1) q[3] = svg_point(box, x2, y2); + cubic_to(path, q[1], q[2], q[3]); + } +} + +static void svg_path(Path *path, const Box *box, const char *d) { + double cx = 0, cy = 0, sx = 0, sy = 0, lx = 0, ly = 0; /* current, subpath start, last control */ + char command = 0, last = 0; + for (const char *p = d; *p;) { + while (*p == ' ' || *p == ',' || *p == '\n' || *p == '\t' || *p == '\r') ++p; + if (!*p) break; + if (strchr("MmLlHhVvQqTtCcSsZzAa", *p)) command = *p++; + else if (!command) fail("SVG path data without a command"); + bool relative = command >= 'a'; + double ox = relative ? cx : 0, oy = relative ? cy : 0, v[7]; + char upper = (char)(command & ~32); + int want = upper == 'M' || upper == 'L' || upper == 'T' ? 2 : upper == 'H' || upper == 'V' ? 1 : + upper == 'Q' || upper == 'S' ? 4 : upper == 'C' ? 6 : upper == 'A' ? 7 : 0; + for (int i = 0; i < want; ++i) + if (!(p = (upper == 'A' && (i == 3 || i == 4) ? flag : number)(p, &v[i]))) fail("SVG path data"); + switch (upper) { + case 'Z': + close_path(path); + cx = sx; cy = sy; + path->at = svg_point(box, cx, cy); + command = 0; /* a number after closepath is an error */ + break; + case 'A': { + double x = ox + v[5], y = oy + v[6]; + arc_to(path, box, cx, cy, v[0], v[1], v[2], v[3] != 0, v[4] != 0, x, y); + cx = x; cy = y; + break; + } + case 'M': + cx = ox + v[0]; cy = oy + v[1]; sx = cx; sy = cy; + move_to(path, svg_point(box, cx, cy)); + command = relative ? 'l' : 'L'; /* pairs after a moveto are linetos */ + break; + case 'L': cx = ox + v[0]; cy = oy + v[1]; line_to(path, svg_point(box, cx, cy)); break; + case 'H': cx = ox + v[0]; line_to(path, svg_point(box, cx, cy)); break; + case 'V': cy = (relative ? cy : 0) + v[0]; line_to(path, svg_point(box, cx, cy)); break; + case 'Q': + lx = ox + v[0]; ly = oy + v[1]; cx = ox + v[2]; cy = oy + v[3]; + quad_to(path, svg_point(box, lx, ly), svg_point(box, cx, cy)); + break; + case 'T': + lx = last == 'Q' || last == 'T' ? 2 * cx - lx : cx; ly = last == 'Q' || last == 'T' ? 2 * cy - ly : cy; + cx = ox + v[0]; cy = oy + v[1]; + quad_to(path, svg_point(box, lx, ly), svg_point(box, cx, cy)); + break; + case 'C': case 'S': { + double x1, y1; + if (upper == 'C') { x1 = ox + v[0]; y1 = oy + v[1]; } + else { x1 = last == 'C' || last == 'S' ? 2 * cx - lx : cx; y1 = last == 'C' || last == 'S' ? 2 * cy - ly : cy; } + int at = upper == 'C' ? 2 : 0; + lx = ox + v[at]; ly = oy + v[at + 1]; + double x = ox + v[at + 2], y = oy + v[at + 3]; + cubic_to(path, svg_point(box, x1, y1), svg_point(box, lx, ly), svg_point(box, x, y)); + cx = x; cy = y; + break; + } + } + last = upper; + } + close_path(path); +} + +static char *read_file(const char *name, size_t *size) { + FILE *f = fopen(name, "rb"); + if (!f) return NULL; + fseek(f, 0, SEEK_END); + long length = ftell(f); + fseek(f, 0, SEEK_SET); + char *bytes = length >= 0 ? malloc((size_t)length + 1) : NULL; + if (bytes && fread(bytes, 1, (size_t)length, f) != (size_t)length) { free(bytes); bytes = NULL; } + fclose(f); + if (bytes) { bytes[length] = 0; *size = (size_t)length; } + return bytes; +} + +static const char *attribute(const char *from, const char *end, const char *name) { + size_t length = strlen(name); + for (const char *p = from; p && p < end; ++p) { + p = strstr(p, name); + if (!p || p >= end) return NULL; + if ((p == from || p[-1] == ' ' || p[-1] == '\n' || p[-1] == '\t') && p[length] == '=' && + (p[length + 1] == '"' || p[length + 1] == '\'')) return p + length + 2; + } + return NULL; +} + +/* Only solid, nonzero-filled paths: anything else an icon asks for would be + * drawn wrong, so it is refused rather than dropped. */ +static const char *const unsupported[] = {"transform", "opacity", "evenodd", "stroke", "fill=\"none\"", "<use", + "<rect", "<circle", "<ellipse", "<poly", "<line", "<radial", "<clip", + "<mask", "<image", "<text", "<filter", "<pattern"}; + +static void svg_icon(Path *path, const char *file, uint16_t units, int16_t *advance) { + size_t size; + char *svg = read_file(file, &size), why[512]; + if (!svg) fail("cannot read an SVG file"); + for (size_t i = 0; i < sizeof(unsupported) / sizeof(*unsupported); ++i) + if (strstr(svg, unsupported[i])) { + snprintf(why, sizeof(why), "%s: icons hold only solid paths, not %s", file, unsupported[i]); + fail(why); + } + const char *tag = strstr(svg, "<svg"), *tag_end = tag ? strchr(tag, '>') : NULL, *view = tag ? attribute(tag, tag_end, "viewBox") : NULL; + /* Without a viewBox, the width and height (in px) are the user space. */ + Box box = {0}; + const char *width = tag ? attribute(tag, tag_end, "width") : NULL, *height = tag ? attribute(tag, tag_end, "height") : NULL; + if (view ? !(view = number(view, &box.x)) || !(view = number(view, &box.y)) || !(view = number(view, &box.width)) || + !number(view, &box.height) + : !width || !height || !number(width, &box.width) || !number(height, &box.height) || box.height <= 0) { + snprintf(why, sizeof(why), "%s: an icon needs a viewBox, or a width and height", file); + fail(why); + } + box.scale = units / box.height; + *advance = (int16_t)lround(box.width * box.scale); + for (const char *p = svg; (p = strstr(p, "<path"));) { + const char *end = strchr(p, '>'), *d = attribute(p, end, "d"); + if (d) { + char quote = d[-1]; + const char *close = strchr(d, quote); + char *data = strndup(d, (size_t)(close - d)); + svg_path(path, &box, data); + free(data); + } + p = end ? end : p + 5; + } + free(svg); +} + +/* ---- Writing. */ + +static void put16(unsigned char *p, int v) { p[0] = (unsigned char)v; p[1] = (unsigned char)((unsigned)v >> 8); } +static void put32(unsigned char *p, uint32_t v) { for (int i = 0; i < 4; ++i) p[i] = (unsigned char)(v >> (8 * i)); } + +static int16_t unit(double v) { + long r = lround(v); + if (r < INT16_MIN || r > INT16_MAX) fail("a coordinate does not fit 16 bits"); + return (int16_t)r; +} + +static int by_code(const void *a, const void *b) { + uint32_t x = ((const Built *)a)->code, y = ((const Built *)b)->code; + return (x > y) - (x < y); +} + +static void write_symbols(const char *out, uint16_t units, Built *built, size_t count, const Path *path) { + qsort(built, count, sizeof(*built), by_code); + for (size_t i = 1; i < count; ++i) if (built[i].code == built[i - 1].code) fail("a code is given twice"); + size_t size = VEGA_SYMBOLS_HEADER + count * VEGA_SYMBOL_BYTES + path->count * VEGA_CURVE_BYTES; + unsigned char *bytes = calloc(1, size); + if (!bytes) fail("out of memory"); + memcpy(bytes, "VEGASYM1", 8); + put16(bytes + 8, units); + put32(bytes + 12, (uint32_t)count); + put32(bytes + 16, (uint32_t)path->count); + put32(bytes + 20, (uint32_t)size); + unsigned char *curves = bytes + VEGA_SYMBOLS_HEADER + count * VEGA_SYMBOL_BYTES; + uint32_t next = 0; + for (size_t i = 0; i < count; ++i) { + int16_t left = 0, bottom = 0, right = 0, top = 0; + for (size_t k = 0; k < built[i].count; ++k) { + const Quad *q = &path->items[built[i].first + k]; + unsigned char *c = curves + (size_t)(next + k) * VEGA_CURVE_BYTES; + for (int j = 0; j < 3; ++j) { + int16_t x = unit(q->p[j].x), y = unit(q->p[j].y); + put16(c + 4 * j, x); + put16(c + 4 * j + 2, y); + if (!k && !j) { left = right = x; bottom = top = y; } + if (x < left) left = x; + if (x > right) right = x; + if (y < bottom) bottom = y; + if (y > top) top = y; + } + } + unsigned char *s = bytes + VEGA_SYMBOLS_HEADER + i * VEGA_SYMBOL_BYTES; + put32(s, built[i].code); + put32(s + 4, next); + put32(s + 8, (uint32_t)built[i].count); + put16(s + 12, left); + put16(s + 14, bottom); + put16(s + 16, right); + put16(s + 18, top); + put16(s + 20, built[i].advance); + next += (uint32_t)built[i].count; + } + FILE *f = fopen(out, "wb"); + if (!f || fwrite(bytes, 1, size, f) != size || fclose(f)) fail("cannot write the symbol file"); + free(bytes); + char error[128]; + VegaSymbols check; + size_t read_size; + char *again = read_file(out, &read_size); + if (!again || !vega_symbols_open(&check, (unsigned char *)again, read_size, error, sizeof(error))) fail(error); + free(again); + printf("{\"symbols\":%zu,\"curves\":%zu,\"bytes\":%zu}\n", count, path->count, size); +} + +/* 0x20-0x7e,0xac00 as a list of codes. */ +static size_t codes_of(const char *text, uint32_t **out) { + size_t count = 0, capacity = 0; + *out = NULL; + for (const char *p = text; *p;) { + char *end; + unsigned long first = strtoul(p, &end, 0), last = first; + if (end == p) fail("--codes takes FIRST[-LAST],..."); + p = end; + if (*p == '-') { last = strtoul(p + 1, &end, 0); p = end; } + for (unsigned long c = first; c <= last; ++c) { + if (count == capacity && !(*out = realloc(*out, (capacity = capacity ? 2 * capacity : 256) * sizeof(**out)))) + fail("out of memory"); + (*out)[count++] = (uint32_t)c; + } + if (*p == ',') ++p; + } + return count; +} + +static double seconds(void) { + struct timespec t; + clock_gettime(CLOCK_MONOTONIC, &t); + return (double)t.tv_sec + (double)t.tv_nsec / 1e9; +} + +#define BUILD_USAGE "usage: vega-symbols build [--font FONT.ttf --codes 0x20-0x7e,...] [--svg CODE=ICON.svg ...] [--units N] -o OUT.vsym" + +static int build(int argc, char **argv) { + const char *font = NULL, *out = NULL, *codes = NULL, **icons = calloc((size_t)argc, sizeof(*icons)); + size_t icon_count = 0; + long units = 0; + for (int i = 2; i < argc; i += 2) { + if (i + 1 == argc) fail(BUILD_USAGE); + if (!strcmp(argv[i], "-o")) out = argv[i + 1]; + else if (!strcmp(argv[i], "--font")) font = argv[i + 1]; + else if (!strcmp(argv[i], "--codes")) codes = argv[i + 1]; + else if (!strcmp(argv[i], "--units")) units = strtol(argv[i + 1], NULL, 10); + else if (!strcmp(argv[i], "--svg")) icons[icon_count++] = argv[i + 1]; + else fail(BUILD_USAGE); + } + if (!out || !font != !codes) fail(BUILD_USAGE); + FT_Library library = NULL; + FT_Face face = NULL; + if (font && (FT_Init_FreeType(&library) || FT_New_Face(library, font, 0, &face))) fail("cannot open the font"); + /* Twice a font's units by default: TrueType's implied points, halfway + * between two control points, then land on whole units. (FreeType finds + * them by integer halving, so outlines are doubled before it walks them.) */ + if (!units) units = face ? 2 * face->units_per_EM : 4096; + if (units < 16 || units > 16384) fail("--units: 16 to 16384"); + uint32_t *list = NULL; + size_t count = codes ? codes_of(codes, &list) : 0; + Built *built = calloc(count + icon_count + 1, sizeof(*built)); + Path path = {.font_scale = face ? (double)units / (2.0 * face->units_per_EM) : 1}; + size_t made = 0; + FT_Outline_Funcs walk = {ft_move, ft_line, ft_conic, ft_cubic, 0, 0}; + for (size_t i = 0; i < count; ++i) { + FT_UInt glyph = FT_Get_Char_Index(face, list[i]); + if (!glyph || FT_Load_Glyph(face, glyph, FT_LOAD_NO_SCALE)) continue; /* the font lacks it */ + size_t first = path.count; + path.open = false; + if (face->glyph->format == FT_GLYPH_FORMAT_OUTLINE) { + FT_Outline_Transform(&face->glyph->outline, &(FT_Matrix){0x20000, 0, 0, 0x20000}); + if (FT_Outline_Decompose(&face->glyph->outline, &walk, &path)) fail("cannot walk an outline"); + } + close_path(&path); + long advance = lround(face->glyph->metrics.horiAdvance * path.font_scale); + built[made++] = (Built){list[i], first, path.count - first, (int16_t)(advance > INT16_MAX ? INT16_MAX : advance)}; + } + for (size_t i = 0; i < icon_count; ++i) { + char *equals = strchr(icons[i], '='); + if (!equals) fail("--svg takes CODE=FILE"); + size_t first = path.count; + path.open = false; + int16_t advance; + svg_icon(&path, equals + 1, (uint16_t)units, &advance); + built[made++] = (Built){(uint32_t)strtoul(icons[i], NULL, 0), first, path.count - first, advance}; + } + write_symbols(out, (uint16_t)units, built, made, &path); + if (face) FT_Done_Face(face); + if (library) FT_Done_FreeType(library); + free(icons); + free(list); + free(built); + free(path.items); + return 0; +} + +static VegaSymbols open_symbols(const char *name, char **bytes) { + size_t size; + char error[128]; + VegaSymbols s; + if (!(*bytes = read_file(name, &size))) fail("cannot read the symbol file"); + if (!vega_symbols_open(&s, (unsigned char *)*bytes, size, error, sizeof(error))) fail(error); + return s; +} + +static volatile long sink; /* keeps the timed loops' reads */ +static int ignore_point(const FT_Vector *to, void *user) { ++*(long *)user; (void)to; return 0; } +static int ignore_conic(const FT_Vector *c, const FT_Vector *to, void *user) { (void)c; return ignore_point(to, user); } +static int ignore_cubic(const FT_Vector *c1, const FT_Vector *c2, const FT_Vector *to, void *user) { + (void)c1; + (void)c2; + return ignore_point(to, user); +} + +/* What reading costs, both ways: opening (verifying the symbol file; parsing + * the font's tables) and reaching every symbol's outline. */ +static void measure_open(FT_Library library, const char *font, const VegaSymbols *s) { + size_t font_size; + char *font_bytes = read_file(font, &font_size), error[128]; + if (!font_bytes) fail("cannot read the font"); + int rounds = 200; + double started = seconds(); + for (int i = 0; i < rounds; ++i) { + VegaSymbols again; + if (!vega_symbols_open(&again, s->bytes, s->size, error, sizeof(error))) fail(error); + } + double open_us = (seconds() - started) / rounds * 1e6; + started = seconds(); + for (int i = 0; i < rounds; ++i) { + FT_Face face; + if (FT_New_Memory_Face(library, (const FT_Byte *)font_bytes, (FT_Long)font_size, 0, &face)) fail("cannot open the font"); + FT_Done_Face(face); + } + double freetype_open_us = (seconds() - started) / rounds * 1e6; + FT_Face face; + if (FT_New_Memory_Face(library, (const FT_Byte *)font_bytes, (FT_Long)font_size, 0, &face)) fail("cannot open the font"); + FT_Outline_Funcs walk = {ignore_point, ignore_point, ignore_conic, ignore_cubic, 0, 0}; + long touched = 0, walked = 0; + started = seconds(); + for (int r = 0; r < rounds; ++r) + for (uint32_t i = 0; i < s->symbols; ++i) { + VegaSymbol symbol; + if (!vega_symbol(s, vega_symbol_at(s, i).code, &symbol)) fail("lookup"); + for (uint32_t k = symbol.first; k < symbol.first + symbol.count; ++k) touched += vega_curve(s, k).x2; + } + double outline_ns = (seconds() - started) / rounds / s->symbols * 1e9; + started = seconds(); + for (int r = 0; r < rounds; ++r) + for (uint32_t i = 0; i < s->symbols; ++i) { + FT_UInt glyph = FT_Get_Char_Index(face, vega_symbol_at(s, i).code); + if (glyph && !FT_Load_Glyph(face, glyph, FT_LOAD_NO_SCALE)) FT_Outline_Decompose(&face->glyph->outline, &walk, &walked); + } + double freetype_outline_ns = (seconds() - started) / rounds / s->symbols * 1e9; + printf("{\"symbol_bytes\":%zu,\"font_bytes\":%zu,\"open_us\":%.1f,\"freetype_open_us\":%.1f,\"outline_ns\":%.0f," + "\"freetype_outline_ns\":%.0f}\n", s->size, font_size, open_us, freetype_open_us, outline_ns, freetype_outline_ns); + sink = touched + walked; + FT_Done_Face(face); + free(font_bytes); +} + +/* Every symbol with a glyph in the font, at each size: our coverage against + * FreeType's (no hinting, 8-bit gray) over FreeType's bitmap. */ +static int compare(int argc, char **argv) { + if (argc < 6 || strcmp(argv[4], "--sizes")) fail("usage: vega-symbols compare FONT.ttf SYMBOLS.vsym --sizes 12,16,32,64"); + char *bytes; + VegaSymbols s = open_symbols(argv[3], &bytes); + FT_Library library; + FT_Face face; + if (FT_Init_FreeType(&library) || FT_New_Face(library, argv[2], 0, &face)) fail("cannot open the font"); + measure_open(library, argv[2], &s); + for (const char *p = argv[5]; *p;) { + char *end; + long size = strtol(p, &end, 10); + p = *end == ',' ? end + 1 : end; + if (size <= 0 || FT_Set_Pixel_Sizes(face, 0, (FT_UInt)size)) fail("--sizes"); + double scale = (double)size / s.units, total = 0, ours_seconds = 0; + uint64_t pixels = 0, close = 0; + int worst = 0, glyphs = 0; + unsigned char *raster = NULL; + size_t raster_size = 0; + for (uint32_t i = 0; i < s.symbols; ++i) { + VegaSymbol symbol = vega_symbol_at(&s, i); + FT_UInt glyph = FT_Get_Char_Index(face, symbol.code); + if (!glyph || FT_Load_Glyph(face, glyph, FT_LOAD_NO_HINTING | FT_LOAD_RENDER)) continue; + FT_Bitmap *b = &face->glyph->bitmap; + size_t need = (size_t)b->width * b->rows; + if (!need) continue; + if (need > raster_size && !(raster = realloc(raster, raster_size = need))) fail("out of memory"); + double started = seconds(); + vega_symbol_raster(&s, &symbol, scale, face->glyph->bitmap_left / scale, face->glyph->bitmap_top / scale, + (int)b->width, (int)b->rows, raster); + ours_seconds += seconds() - started; + for (unsigned j = 0; j < b->rows; ++j) + for (unsigned i2 = 0; i2 < b->width; ++i2) { + int theirs = b->buffer[j * (unsigned)b->pitch + i2], ours = raster[j * b->width + i2]; + int difference = abs(theirs - ours); + total += difference; + close += difference <= 16; + if (difference > worst) worst = difference; + ++pixels; + } + ++glyphs; + } + printf("{\"pixels_per_em\":%ld,\"glyphs\":%d,\"mean_difference\":%.2f,\"worst\":%d,\"within_16\":%.4f," + "\"reference_us_per_glyph\":%.1f}\n", size, glyphs, pixels ? total / (double)pixels : 0, worst, + pixels ? (double)close / (double)pixels : 1, glyphs ? ours_seconds / glyphs * 1e6 : 0); + free(raster); + } + FT_Done_Face(face); + FT_Done_FreeType(library); + free(bytes); + return 0; +} + +/* Each symbol's code, curves, bounds, advance and filled area (in square + * units: the integral of x dy around its outline, as a check against other + * readers of the same fonts and icons). */ +static int info(int argc, char **argv) { + if (argc < 3) fail("usage: vega-symbols info SYMBOLS.vsym"); + char *bytes; + VegaSymbols s = open_symbols(argv[2], &bytes); + printf("{\"units\":%u,\"symbols\":[", s.units); + for (uint32_t i = 0; i < s.symbols; ++i) { + VegaSymbol symbol = vega_symbol_at(&s, i); + double area = 0; + for (uint32_t k = symbol.first; k < symbol.first + symbol.count; ++k) { + VegaCurve c = vega_curve(&s, k); + /* x(t) = x0 - 2 bx t + ax t^2, y'(t) = -2 by + 2 ay t, over [0, 1]. */ + double ax = c.x0 - 2 * c.x1 + c.x2, bx = c.x0 - c.x1, ay = c.y0 - 2 * c.y1 + c.y2, by = c.y0 - c.y1; + area += c.x0 * -2 * by + (c.x0 * 2 * ay + 4 * bx * by) / 2 + (-4 * bx * ay - 2 * ax * by) / 3 + ax * ay / 2; + } + printf("%s{\"code\":%u,\"curves\":%u,\"bounds\":[%d,%d,%d,%d],\"advance\":%d,\"area\":%.1f}", i ? "," : "", + symbol.code, symbol.count, symbol.left, symbol.bottom, symbol.right, symbol.top, symbol.advance, area); + } + printf("]}\n"); + free(bytes); + return 0; +} + +static int render(int argc, char **argv) { + if (argc < 6) fail("usage: vega-symbols render SYMBOLS.vsym CODE PIXELS OUT.pgm"); + char *bytes; + VegaSymbols s = open_symbols(argv[2], &bytes); + VegaSymbol symbol; + if (!vega_symbol(&s, (uint32_t)strtoul(argv[3], NULL, 0), &symbol)) fail("no such symbol"); + double pixels = atof(argv[4]), scale = pixels / s.units; + int width = (int)ceil((symbol.advance > symbol.right ? symbol.advance : symbol.right) * scale) + 2; + int height = (int)ceil(pixels * 1.25) + 2; + unsigned char *raster = malloc((size_t)width * (size_t)height); + vega_symbol_raster(&s, &symbol, scale, -1 / scale, (pixels + 1) / scale, width, height, raster); + FILE *f = fopen(argv[5], "wb"); + if (!f) fail("cannot write"); + fprintf(f, "P5\n%d %d\n255\n", width, height); + fwrite(raster, 1, (size_t)width * (size_t)height, f); + fclose(f); + free(raster); + free(bytes); + return 0; +} + +int main(int argc, char **argv) { + if (argc > 1 && !strcmp(argv[1], "build")) return build(argc, argv); + if (argc > 1 && !strcmp(argv[1], "compare")) return compare(argc, argv); + if (argc > 1 && !strcmp(argv[1], "info")) return info(argc, argv); + if (argc > 1 && !strcmp(argv[1], "render")) return render(argc, argv); + fail("vega-symbols build|compare|info|render ..."); + return 2; +} diff --git a/src/symbols.c b/src/symbols.c new file mode 100644 index 0000000..daa35e5 --- /dev/null +++ b/src/symbols.c @@ -0,0 +1,128 @@ +#include "symbols.h" +#include <math.h> +#include <stdio.h> +#include <string.h> + +static const unsigned char magic[8] = {'V', 'E', 'G', 'A', 'S', 'Y', 'M', '1'}; + +static uint16_t u16(const unsigned char *p) { return (uint16_t)(p[0] | p[1] << 8); } +static int16_t i16(const unsigned char *p) { return (int16_t)u16(p); } +static uint32_t u32(const unsigned char *p) { return p[0] | p[1] << 8 | (uint32_t)p[2] << 16 | (uint32_t)p[3] << 24; } + +VegaSymbol vega_symbol_at(const VegaSymbols *s, uint32_t index) { + const unsigned char *p = s->bytes + VEGA_SYMBOLS_HEADER + (size_t)index * VEGA_SYMBOL_BYTES; + return (VegaSymbol){u32(p), u32(p + 4), u32(p + 8), i16(p + 12), i16(p + 14), i16(p + 16), i16(p + 18), i16(p + 20)}; +} + +VegaCurve vega_curve(const VegaSymbols *s, uint32_t index) { + const unsigned char *p = s->bytes + VEGA_SYMBOLS_HEADER + (size_t)s->symbols * VEGA_SYMBOL_BYTES + + (size_t)index * VEGA_CURVE_BYTES; + return (VegaCurve){i16(p), i16(p + 2), i16(p + 4), i16(p + 6), i16(p + 8), i16(p + 10)}; +} + +#define REFUSE(...) do { snprintf(error, error_size, __VA_ARGS__); return false; } while (0) + +bool vega_symbols_open(VegaSymbols *s, const unsigned char *bytes, size_t size, char *error, size_t error_size) { + if (size < VEGA_SYMBOLS_HEADER || memcmp(bytes, magic, sizeof(magic))) REFUSE("not a symbol file"); + *s = (VegaSymbols){bytes, size, u16(bytes + 8), u32(bytes + 12), u32(bytes + 16)}; + uint64_t expected = VEGA_SYMBOLS_HEADER + (uint64_t)s->symbols * VEGA_SYMBOL_BYTES + (uint64_t)s->curves * VEGA_CURVE_BYTES; + if (u16(bytes + 10) || u32(bytes + 24) || !s->units) REFUSE("header"); + if (u32(bytes + 20) != size || expected != size) REFUSE("size: %zu bytes for %u symbols and %u curves", size, s->symbols, s->curves); + for (uint32_t i = 0; i < s->symbols; ++i) { + VegaSymbol symbol = vega_symbol_at(s, i); + const unsigned char *p = bytes + VEGA_SYMBOLS_HEADER + (size_t)i * VEGA_SYMBOL_BYTES; + if (u16(p + 22)) REFUSE("symbol %u: flags", i); + if (i && symbol.code <= vega_symbol_at(s, i - 1).code) REFUSE("symbol %u: codes out of order", i); + if (symbol.first > s->curves || symbol.count > s->curves - symbol.first) REFUSE("symbol %u: curves", i); + if (symbol.left > symbol.right || symbol.bottom > symbol.top) REFUSE("symbol %u: bounds", i); + } + return true; +} + +bool vega_symbol(const VegaSymbols *s, uint32_t code, VegaSymbol *out) { + uint32_t low = 0, high = s->symbols; + while (low < high) { + uint32_t middle = low + (high - low) / 2; + VegaSymbol symbol = vega_symbol_at(s, middle); + if (symbol.code == code) { *out = symbol; return true; } + if (symbol.code < code) low = middle + 1; else high = middle; + } + return false; +} + +/* Where a t^2 + b t + c = 0 inside (0, 1), appended to ts. */ +static int roots(double a, double b, double c, double *ts) { + int n = 0; + if (fabs(a) < 1e-12) { + if (fabs(b) > 1e-12) ts[n++] = -c / b; + } else { + double d = b * b - 4 * a * c; + if (d >= 0) { + /* The root that does not cancel, and the other by the product. */ + double q = -0.5 * (b + copysign(sqrt(d), b)); + ts[n++] = q / a; + if (q != 0) ts[n++] = c / q; + } + } + int kept = 0; + for (int i = 0; i < n; ++i) if (ts[i] > 0 && ts[i] < 1) ts[kept++] = ts[i]; + return kept; +} + +static double clamp01(double v) { return v < 0 ? 0 : v > 1 ? 1 : v; } + +/* The curve's share of the pixel [0, 1]^2 (points relative to its lower left + * corner, in pixels): the integral of clamp(1 - x, 0, 1) dy along the part + * with y in [0, 1]. Over a closed outline these add up to the covered area, + * negative for a counterclockwise one (Green's theorem), so the covered area + * is exact, as FreeType's is. The curve splits where it crosses the pixel's + * sides; each piece lies left of it (dy counts whole), right of it (nothing), + * or across it (a cubic in t, integrated in closed form). */ +static double curve_area(double x0, double y0, double x1, double y1, double x2, double y2) { + if (fmax(fmax(y0, y1), y2) <= 0 || fmin(fmin(y0, y1), y2) >= 1 || fmin(fmin(x0, x1), x2) >= 1) return 0; + if (fmax(fmax(x0, x1), x2) <= 0) return clamp01(y2) - clamp01(y0); + /* x(t) = x0 - 2 bx t + ax t^2, and y alike. */ + double ax = x0 - 2 * x1 + x2, bx = x0 - x1, ay = y0 - 2 * y1 + y2, by = y0 - y1; + double ts[10] = {0}; + int n = 1; + n += roots(ay, -2 * by, y0, ts + n); + n += roots(ay, -2 * by, y0 - 1, ts + n); + n += roots(ax, -2 * bx, x0, ts + n); + n += roots(ax, -2 * bx, x0 - 1, ts + n); + ts[n++] = 1; + for (int i = 1; i < n; ++i) + for (int j = i; j > 0 && ts[j] < ts[j - 1]; --j) { double t = ts[j]; ts[j] = ts[j - 1]; ts[j - 1] = t; } + /* (1 - x(t)) y'(t) = (u0 + u1 t + u2 t^2)(v0 + v1 t) */ + double u0 = 1 - x0, u1 = 2 * bx, u2 = -ax, v0 = -2 * by, v1 = 2 * ay; + double k1 = u0 * v0, k2 = (u0 * v1 + u1 * v0) / 2, k3 = (u1 * v1 + u2 * v0) / 3, k4 = u2 * v1 / 4, area = 0; + for (int i = 0; i + 1 < n; ++i) { + double ta = ts[i], tb = ts[i + 1], t = (ta + tb) / 2; + if (tb <= ta) continue; + double y = (ay * t - 2 * by) * t + y0, x = (ax * t - 2 * bx) * t + x0; + if (y <= 0 || y >= 1 || x >= 1) continue; + if (x <= 0) area += ((ay * tb - 2 * by) * tb) - ((ay * ta - 2 * by) * ta); + else area += (((k4 * tb + k3) * tb + k2) * tb + k1) * tb - (((k4 * ta + k3) * ta + k2) * ta + k1) * ta; + } + return area; +} + +double vega_symbol_coverage(const VegaSymbols *s, const VegaSymbol *symbol, double scale, double x, double y) { + /* The pixel's lower left corner, in units. */ + double left = x - 0.5 / scale, bottom = y - 0.5 / scale, area = 0; + for (uint32_t k = symbol->first; k < symbol->first + symbol->count; ++k) { + VegaCurve c = vega_curve(s, k); + area += curve_area((c.x0 - left) * scale, (c.y0 - bottom) * scale, (c.x1 - left) * scale, (c.y1 - bottom) * scale, + (c.x2 - left) * scale, (c.y2 - bottom) * scale); + } + area = fabs(area); + return area > 1 ? 1 : area; +} + +void vega_symbol_raster(const VegaSymbols *s, const VegaSymbol *symbol, double scale, double left, double top, int width, + int height, unsigned char *out) { + for (int j = 0; j < height; ++j) + for (int i = 0; i < width; ++i) { + double coverage = vega_symbol_coverage(s, symbol, scale, left + (i + 0.5) / scale, top - (j + 0.5) / scale); + out[(size_t)j * (size_t)width + (size_t)i] = (unsigned char)lround(coverage * 255); + } +} diff --git a/src/symbols.h b/src/symbols.h new file mode 100644 index 0000000..da33e34 --- /dev/null +++ b/src/symbols.h @@ -0,0 +1,38 @@ +#ifndef VEGA_SYMBOLS_H +#define VEGA_SYMBOLS_H +#include <stdbool.h> +#include <stddef.h> +#include <stdint.h> + +/* Symbols: glyphs and icons as quadratic curves in one file, verified once + * and then read where it lies (docs/design/002-symbol-format.md). */ +enum { VEGA_SYMBOLS_HEADER = 28, VEGA_SYMBOL_BYTES = 24, VEGA_CURVE_BYTES = 12 }; +typedef struct { int16_t x0, y0, x1, y1, x2, y2; } VegaCurve; +typedef struct { + uint32_t code, first, count; /* its curves: [first, first + count) */ + int16_t left, bottom, right, top; /* bounds, in units, y up */ + int16_t advance; +} VegaSymbol; +typedef struct { + const unsigned char *bytes; + size_t size; + uint16_t units; /* per em */ + uint32_t symbols, curves; +} VegaSymbols; + +/* Verify bytes as a symbol file (kept, not copied); false with why. What + * reading needs is checked, per symbol: after this no read leaves the file. + * The curves themselves are not: one outside its symbol's bounds draws wrong. */ +bool vega_symbols_open(VegaSymbols *, const unsigned char *bytes, size_t size, char *error, size_t error_size); +/* The symbol of code (a binary search), or false. */ +bool vega_symbol(const VegaSymbols *, uint32_t code, VegaSymbol *out); +VegaSymbol vega_symbol_at(const VegaSymbols *, uint32_t index); +VegaCurve vega_curve(const VegaSymbols *, uint32_t index); +/* The coverage (0 to 1) of the pixel whose center is (x, y) in units, at + * scale pixels per unit: as a GPU would compute it per pixel. */ +double vega_symbol_coverage(const VegaSymbols *, const VegaSymbol *, double scale, double x, double y); +/* width x height 8-bit coverage, rows top first; pixel (i, j) has its center + * at (left + (i + 0.5) / scale, top - (j + 0.5) / scale) in units. */ +void vega_symbol_raster(const VegaSymbols *, const VegaSymbol *, double scale, double left, double top, int width, + int height, unsigned char *out); +#endif |
