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| author | eunhhu <[email protected]> | 2026-09-28 16:04:05 +0100 |
|---|---|---|
| committer | eunhhu <[email protected]> | 2026-09-28 16:04:05 +0100 |
| commit | 960fa21762484d3014a6778a7673f15acf2d34bb (patch) | |
| tree | 9e9a38a919b3cb8ed82c84524b7dd72b289ce49e /text/unicode-data.c | |
| parent | ddbbc39cc65946f59298eab546c906ad3dea6841 (diff) | |
| download | vega-960fa21762484d3014a6778a7673f15acf2d34bb.tar.gz vega-960fa21762484d3014a6778a7673f15acf2d34bb.zip | |
Map characters as HarfBuzz maps them, not as it lists them
The shaping section's character map came from hb_face_collect_unicodes.
HarfBuzz's own suite showed where that list and its mapping part: it cuts
a format 13 map short (AdobeBlank2's whole Unicode to one glyph), and a
symbol map (3,0) it searches through the private use area, Latin and, in an
old Arabic font, Arabic too. Now every code point is asked with
hb_font_get_nominal_glyph (about 30 ms a font) and the map carried as
groups: codes going to consecutive glyphs, or all to one (12 bytes each,
so a format 13 map stays small).
HarfBuzz's suite: 5011 of 5199 cases the same (1355 before). The installed
fonts (213) and the Noto ones (21) still shape as HarfBuzz does on random
runs.
Diffstat (limited to 'text/unicode-data.c')
0 files changed, 0 insertions, 0 deletions
