| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
| |
over one round's batches, 3x too high; about 2,300 instructions (0.33 us) in a small block, 0.90 us in knapsack's (38% of its time, not 20%)
|
| |
|
|
| |
bar on roots (0.71x the compiled code's cycles a step), not on knapsack (4x) or BFS (2.4x), as NEON has no gather and a tile's lanes go out and in one by one; tight passes of the batch executor's own shape in the same run at 1.2x (BFS) and 0.4x (knapsack, clang): the shape is right and the 3x is implementation, so 132's A (a batch program made once at load, loops tight by type, width and stride, fewer passes) is the way; tiles kept aside for chains of arithmetic; 132, 024 and CHECKPOINT say so
|
|
|
passes through memory; a batch's fixed cost about 6,500 instructions, 1 us, measured by 1024 against 256 lanes: fewer lanes are slower, so 024's L1 sizing was the wrong lever; a candidate's tail about 250), what the database literature measured of the same shape (X100, Kersten 2018's cycles and instructions a tuple, Sompolski 2011, Gubner 2017's in-register aggregation, Photon, Ertl and Gregg), the ways judged by the philosophy (a batch program made once at load; register tiles with threaded dispatch as the one general way past the floor; a table of fused operations and AOT C out), and the deciding experiment with its bar first (three bodies in tiles of 4, 8, 16: within 1.3x the compiled code's cycles an element, or it is not the answer); 041 lanes data
|