diff options
Diffstat (limited to 'prototypes/connections/module.h')
| -rw-r--r-- | prototypes/connections/module.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/prototypes/connections/module.h b/prototypes/connections/module.h index 313c6e1..3a75fc1 100644 --- a/prototypes/connections/module.h +++ b/prototypes/connections/module.h @@ -228,6 +228,9 @@ typedef struct { unsigned char *copied; int64_t revision; PureArena arena, view_arena; + struct PureSnapshot *snapshot; /* the newest snapshot made, or NULL */ + PureRetired retired; /* list items let go since it was made */ + bool reading; /* a reader: its states are a snapshot's */ } PureApp; PureResult pure_app_start(PureApp *, const PureModule *, PureData data); @@ -274,4 +277,23 @@ PureResult pure_app_cell_text(PureApp *, uint32_t column, size_t row, bool (*vis * states keep their content, cursors their position in that text); new states * start at their initial value. The module must outlive the app. */ PureResult pure_app_replace(PureApp *, const PureModule *); + +/* Readers on other threads. Right after a save an app can make a snapshot of + * its saved states, for evaluating views anywhere while it keeps applying + * events: numbers are copied; text states share their stored versions and + * lists their items (a list unchanged since the last snapshot shares that + * snapshot's copy), so the cost does not grow with the text. NULL when a + * change waits for a save, when a text state is not all stored (for example + * without a data host that keeps states), or when memory runs out. The caller + * gets a reference; the app keeps its own until the next snapshot. */ +typedef struct PureSnapshot PureSnapshot; +PureSnapshot *pure_app_snapshot(PureApp *); +void pure_snapshot_hold(PureSnapshot *); +/* On any thread; the last reference frees it. */ +void pure_snapshot_release(PureSnapshot *); +/* Show a snapshot's states in reader, a zeroed app or a reader before: its + * views read them while the snapshot is held, with the reader's own arena and + * row cache (one thread at a time). It applies no events. pure_app_stop frees + * the reader and leaves the snapshot alone. */ +void pure_app_read(PureApp *reader, const PureSnapshot *); #endif |
