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| author | eunhhu <[email protected]> | 2026-09-30 03:17:59 +0100 |
|---|---|---|
| committer | eunhhu <[email protected]> | 2026-09-30 03:17:59 +0100 |
| commit | 385754c2d00ba3f4c74a22f55d4756e101f215b1 (patch) | |
| tree | d041647801e2b97e4b8c7c1975516e27fcd0b71c /store/store-tree.c | |
| parent | a5ecc5f1ae83a6ad6d5522f826a1c6d2707264bc (diff) | |
| download | pure-385754c2d00ba3f4c74a22f55d4756e101f215b1.tar.gz pure-385754c2d00ba3f4c74a22f55d4756e101f215b1.zip | |
Wait on the monotonic clock everywhere a deadline is waited for
Review 004's timer fix (103) counted the deadlines on the monotonic
clock, but the owner still slept until a wall-clock time: with the
clock set back an hour a node's timers would stop for that hour. So
would a wire's pause between tries, and a lone commit after a group
would wait an hour for the others to join it. The test's LD_PRELOAD
moves only what the process reads, so there each wait ended at once
instead, and the timers went on ticking while the owner spun a core.
core/wait.h makes conditions that wait on the monotonic clock
(pthread_condattr_setclock; macOS keeps the wall clock) and deadlines
on it. The owner's waits, the wire's pauses and the group commit's
gathering use them.
clock-back.so can now move the clock forward too (CLOCK_SHIFT_S), and
check.py server_clocks moves it an hour each way under a node with a
timer and a wire to a port no one listens on, and under a document
server whose three threads commit together, then one alone. Before:
back, 159 % CPU and 50,886 tries in 1.2 s; forward, 1 tick, 1 try, and
a lone commit that never ended. After: 59 ticks, 0 % CPU, 4 tries and a
lone commit of 2.6 ms, both ways.
Diffstat (limited to 'store/store-tree.c')
| -rw-r--r-- | store/store-tree.c | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/store/store-tree.c b/store/store-tree.c index 83f59e3..ad251d7 100644 --- a/store/store-tree.c +++ b/store/store-tree.c @@ -14,6 +14,7 @@ #define _DARWIN_C_SOURCE #endif #include "store.h" +#include "wait.h" #include "state.h" #include "digest.h" #include <errno.h> @@ -1592,6 +1593,13 @@ void pure_store_group_counts(unsigned long *groups, unsigned long *requests) { enum { GATHER_NS = 2000000 }; +/* Once: joined waits on the monotonic clock (core/wait.h). */ +static pthread_once_t group_made = PTHREAD_ONCE_INIT; +static void make_group(void) { + pthread_cond_destroy(&group.joined); + if (pure_cond_monotonic(&group.joined)) pthread_cond_init(&group.joined, NULL); /* then it does not gather */ +} + /* Publish the queued requests of the store at path in one session. */ static void commit_group(const char *path, Waiter *first) { size_t total = 0; @@ -1695,6 +1703,7 @@ PureResult pure_draft_commit_all(PureDraft *const *drafts, size_t count, int64_t } if (!count) return PURE_OK; Waiter me = {.drafts = drafts, .count = count, .revisions = revisions}; + pthread_once(&group_made, make_group); pthread_mutex_lock(&group.lock); if (group.tail) group.tail->next = &me; else group.head = &me; group.tail = &me; @@ -1707,10 +1716,7 @@ PureResult pure_draft_commit_all(PureDraft *const *drafts, size_t count, int64_t * a moment (at most 2 ms) to join, or they would miss this group and * wait for the next one: a sync costs far more. One thread never waits. */ if (group.expected > 1 && group.queued < group.expected) { - struct timespec deadline; - clock_gettime(CLOCK_REALTIME, &deadline); - deadline.tv_nsec += GATHER_NS; - if (deadline.tv_nsec >= 1000000000) { ++deadline.tv_sec; deadline.tv_nsec -= 1000000000; } + struct timespec deadline = pure_wait_until(GATHER_NS); while (group.queued < group.expected && pthread_cond_timedwait(&group.joined, &group.lock, &deadline) == 0) {} } |
