CC ?= cc CFLAGS ?= -O2 -g CFLAGS += -std=c17 -Wall -Wextra -Wpedantic -Werror BUILD ?= build # Sibling checkouts: Pure runs the modules (libpure.a: the app model and the # tree store, headers in core/), aup builds them. PURE ?= ../pure AUP ?= ../aup LIBPURE = $(PURE)/build/libpure.a # Parts: lib/ (the aup library: the interface vocabulary), surfaces/ (the vega # host: TUI, CLI, NUI sentences, web), symbols/ (glyphs and icons as one # format, drawn by CPU or GPU), text/ (Unicode's algorithms over tables # text/unicode.py generates from the UCD: python3 text/unicode.py > text/unicode-data.c). SURFACES = surfaces/screen.c surfaces/draw.c surfaces/width.c surfaces/web.c surfaces/pixels.c surfaces/display.c \ surfaces/input.c surfaces/hangul.c surfaces/dbus.c surfaces/access.c surfaces/main.c .PHONY: all check check-harfbuzz FORCE all: $(BUILD)/vega $(BUILD)/vega-symbols $(BUILD)/vega-surface.so $(BUILD): mkdir -p $@ $(LIBPURE): FORCE $(MAKE) -C $(PURE) build/libpure.a # The pixel surfaces set type: the text modules come in (TYPE, below). TYPE = text/layout.c text/shape.c text/syllabic-data.c text/bidi.c text/linebreak.c text/grapheme.c text/unicode-data.c TYPE_HEADERS = text/layout.h text/shape.h text/text.h text/syllabic.h $(BUILD)/vega: $(SURFACES) surfaces/vega.h surfaces/dbus.h symbols/symbols.c symbols/symbols.h $(TYPE) $(TYPE_HEADERS) \ $(LIBPURE) | $(BUILD) $(CC) $(CPPFLAGS) $(CFLAGS) -I$(PURE)/core -I$(PURE)/serve -Isymbols -Itext $(SURFACES) symbols/symbols.c $(TYPE) \ $(LIBPURE) $(LDFLAGS) -lm $(LDLIBS) -o $@ # The same host as a surface a Pure node maps (pure-serve --surface, Pure's # serve/surface.h): the node's display. It calls the app model pure-serve # exports, so it links no libpure.a of its own; it exports pure_surface_run # alone, and what only the vega command uses is left out. It is built again # when Pure's headers change: a node refuses a surface built for another # layout of its app and module. PURE_HEADERS = $(wildcard $(PURE)/core/*.h) $(PURE)/serve/surface.h $(BUILD)/vega-surface.so: $(SURFACES) surfaces/vega.h surfaces/dbus.h symbols/symbols.c symbols/symbols.h $(TYPE) \ $(TYPE_HEADERS) $(PURE_HEADERS) | $(BUILD) $(CC) $(CPPFLAGS) $(CFLAGS) -Wno-unused-function -fPIC -shared -fvisibility=hidden -ffunction-sections \ -fdata-sections -DVEGA_SURFACE -I$(PURE)/core -I$(PURE)/serve -Isymbols -Itext $(SURFACES) symbols/symbols.c \ $(TYPE) $(LDFLAGS) -Wl,--gc-sections -lm $(LDLIBS) -o $@ # Building symbol files reads fonts through FreeType, and compiles and checks # their shaping with HarfBuzz; reading them needs neither. FREETYPE_CFLAGS ?= $(shell pkg-config --cflags freetype2) FREETYPE_LIBS ?= $(shell pkg-config --libs freetype2) HARFBUZZ_CFLAGS ?= $(shell pkg-config --cflags harfbuzz) HARFBUZZ_LIBS ?= $(shell pkg-config --libs harfbuzz) # Drawing them on the GPU takes OpenGL ES 3.1 through EGL. GL_LIBS ?= $(shell pkg-config --libs egl glesv2) SYMBOLS = symbols/symbols.c symbols/symbols-gl.c SHAPE = text/shape.c text/syllabic-data.c text/layout.c text/bidi.c text/linebreak.c text/grapheme.c text/unicode-data.c $(BUILD)/vega-symbols: symbols/symbols-tool.c $(SYMBOLS) symbols/symbols.h symbols/symbols-gl.h $(SHAPE) text/shape-build.c \ text/shape.h text/shape-build.h text/layout.h text/text.h text/syllabic.h | $(BUILD) $(CC) $(CPPFLAGS) $(CFLAGS) $(FREETYPE_CFLAGS) $(HARFBUZZ_CFLAGS) -Itext symbols/symbols-tool.c $(SYMBOLS) $(SHAPE) \ text/shape-build.c $(LDFLAGS) $(FREETYPE_LIBS) $(HARFBUZZ_LIBS) $(GL_LIBS) -lm $(LDLIBS) -o $@ TEXT = text/bidi.c text/normalize.c text/linebreak.c text/grapheme.c text/word.c text/sentence.c text/unicode-data.c $(BUILD)/test-text: text/test-text.c $(TEXT) text/text.h | $(BUILD) $(CC) $(CPPFLAGS) $(CFLAGS) -Itext text/test-text.c $(TEXT) $(LDFLAGS) $(LDLIBS) -o $@ LAYOUT = text/layout.c text/shape.c text/syllabic-data.c text/bidi.c text/linebreak.c text/grapheme.c text/unicode-data.c $(BUILD)/test-layout: text/test-layout.c $(LAYOUT) text/layout.h text/shape.h text/text.h text/syllabic.h symbols/symbols.c \ symbols/symbols.h | $(BUILD) $(CC) $(CPPFLAGS) $(CFLAGS) -Itext -Isymbols text/test-layout.c $(LAYOUT) symbols/symbols.c $(LDFLAGS) -lm $(LDLIBS) -o $@ # Unicode's conformance tests, where the UCD is installed (Debian: unicode-data); # and shaping, where DejaVu Sans is: the build refuses a file whose shaping # differs from HarfBuzz's on random runs of Latin, Greek, Cyrillic, Hebrew, # Arabic and Common text, both ways. UCD ?= /usr/share/unicode SHAPED_FONT ?= /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf SHAPED_CODES = 0x20-0x7e,0xa0-0x24f,0x300-0x36f,0x370-0x3ff,0x400-0x4ff,0x591-0x5f4,0x600-0x6ff,0x2000-0x206f # HarfBuzz's own shaping tests, where a HarfBuzz release's source is # (HARFBUZZ_SRC: the same version the build links): each case shaped by # Vega and by HarfBuzz must agree, but for those text/harfbuzz-suite.known # lists. HARFBUZZ_SRC ?= check-harfbuzz: $(BUILD)/vega-symbols if [ -d "$(HARFBUZZ_SRC)/test/shape/data" ]; then python3 text/harfbuzz-suite.py $(HARFBUZZ_SRC) $(BUILD)/vega-symbols; \ else echo "no HarfBuzz source at HARFBUZZ_SRC: its test suite skipped"; fi check: $(BUILD)/vega $(BUILD)/vega-symbols $(BUILD)/vega-surface.so $(BUILD)/test-text $(BUILD)/test-layout check-harfbuzz if [ -f $(UCD)/BidiTest.txt ]; then $(BUILD)/test-text $(UCD); else echo "no UCD at $(UCD): text tests skipped"; fi if [ -f $(SHAPED_FONT) ]; then $(BUILD)/vega-symbols build --font $(SHAPED_FONT) --codes $(SHAPED_CODES) \ --shape Latn,Grek,Cyrl,Hebr,Arab,Zyyy --runs 5000 -o $(BUILD)/shaped.vsym && \ $(BUILD)/test-layout $(BUILD)/shaped.vsym; else echo "no $(SHAPED_FONT): shaping tests skipped"; fi $(MAKE) -C $(AUP) build/aup $(MAKE) -C $(PURE) build/pure-serve python3 tests/check.py --vega $(BUILD)/vega --symbols $(BUILD)/vega-symbols --aup $(AUP)/build/aup --serve $(PURE)/build/pure-serve