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vega display draws the same frames on a display with the kernel's mode
setting and no library between: a connected connector's mode on a CRTC, its
primary plane flipped between two dumb buffers by atomic commits, the grid
as many cells as fit. Frames are drawn in cached memory and copied over,
since blending over write-combined buffers read them back slowly (a 1080p
frame took 370 ms; now 20.6 ms with a vertical sync and the check below).
This Pi has no screen but its display controller has writeback connectors:
--writeback sets a mode on one and takes every frame back as the controller
put it out. Each came back exactly as drawn, and the new check finds it the
pixel surface's frame for the same grid, pixel for pixel.
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vega pixels runs the same scripts as tui --dump and writes each frame as
an image: the view's cells (only those on screen are evaluated) become
glyphs, each drawn once per size with the exact area of its curves, in its
tone's colour on its row's background. No page, no scene in between. A
1920x1350 grid takes 12 ms a frame here, writing the image included.
Symbol files carry the font's line now (format 3: ascent and descent where
format 2 kept zeros), the cell height and baseline; and the build tool takes
fonts in order, later ones filling the codes earlier ones lack: a CJK font
alone drew ambiguous-width arrows two cells wide in a one-cell grid, which
the new check caught, so a monospace Latin font comes first and Hangul after.
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