/* A prototype of 022's index, before building it in the list: leaves as a * B+tree keeps them (32 items, three number columns, allocated apart and * not in order), a bucket table (a power of two of keys each, about eight * items a bucket: the leaf and place of its first item) and the leaves' * table (pointer, first position). Per node, in a random order: the slice's * two bounds and its first item's second field, as seekfloor; against C's * offsets. */ #define _POSIX_C_SOURCE 200809L #include #include #include #include #include #include static uint64_t state = 121; static uint64_t next(void) { state ^= state << 13; state ^= state >> 7; state ^= state << 17; return state; } static double now(void) { struct timespec t; clock_gettime(CLOCK_MONOTONIC, &t); return t.tv_sec * 1e9 + t.tv_nsec; } static int cmp64(const void *a, const void *b) { uint64_t x = *(const uint64_t *)a, y = *(const uint64_t *)b; return (x > y) - (x < y); } typedef struct { uint64_t made; uint32_t count; uint8_t leaf; size_t items; void *first; double lead; double key[32], to[32], w[32]; } Leaf; typedef struct { const Leaf *leaf; uint32_t start; } LeafAt; int main(int argc, char **argv) { unsigned per_bucket = argc > 1 ? (unsigned)atoi(argv[1]) : 8; enum { N = 100000, M = 1000000 }; uint64_t *e = malloc(M * sizeof(*e)); for (size_t k = 0; k < M; ++k) { uint64_t a = next() % N, b = next() % N; e[k] = a << 20 | b; } qsort(e, M, sizeof(*e), cmp64); size_t m = 0; for (size_t k = 0; k < M; ++k) if (!m || e[k] != e[m - 1]) e[m++] = e[k]; size_t leaves = (m + 31) / 32; Leaf **pool = malloc(leaves * sizeof(*pool)); for (size_t i = 0; i < leaves; ++i) pool[i] = malloc(sizeof(Leaf)); for (size_t i = leaves - 1; i > 0; --i) { size_t j = next() % (i + 1); Leaf *t = pool[i]; pool[i] = pool[j]; pool[j] = t; } /* apart, not in order */ LeafAt *table = malloc(leaves * sizeof(*table)); for (size_t i = 0; i < leaves; ++i) { Leaf *l = pool[i]; l->count = 0; for (size_t k = i * 32; k < m && k < i * 32 + 32; ++k) l->key[l->count] = (double)e[k], l->to[l->count] = (double)(e[k] & 0xFFFFF), l->w[l->count++] = 1; table[i] = (LeafAt){l, (uint32_t)(i * 32)}; } double low = (double)e[0], span = (double)e[m - 1] - low; int exponent; frexp(span / (double)(m / per_bucket + 1), &exponent); double scale = ldexp(1.0, -exponent); low = floor(low * scale) / scale; /* buckets start at multiples of their width */ span = (double)e[m - 1] - low; size_t buckets = (size_t)floor(span * scale) + 2; uint32_t *first = malloc(buckets * 4), *bucket_pos = malloc(buckets * 4); size_t filled = 0; for (size_t i = 0; i < leaves; ++i) for (unsigned j = 0; j < table[i].leaf->count; ++j) { size_t b = (size_t)floor((table[i].leaf->key[j] - low) * scale); while (filled <= b) bucket_pos[filled] = (uint32_t)(i * 32 + j), first[filled++] = (uint32_t)(i << 5 | j); } while (filled < buckets) bucket_pos[filled] = (uint32_t)m, first[filled++] = (uint32_t)(leaves << 5); uint32_t *start = calloc(N + 1, 4), *to = malloc(m * 4); for (size_t k = 0; k < m; ++k) { ++start[(e[k] >> 20) + 1]; to[k] = (uint32_t)(e[k] & 0xFFFFF); } for (size_t v = 0; v < N; ++v) start[v + 1] += start[v]; uint32_t *order = malloc(N * 4); for (uint32_t v = 0; v < N; ++v) order[v] = v; for (uint32_t v = N - 1; v > 0; --v) { uint32_t w = (uint32_t)(next() % (v + 1)), t = order[v]; order[v] = order[w]; order[w] = t; } fprintf(stderr, "buckets %zu (%zu KB) leaves table %zu KB\n", buckets, buckets * 4 / 1024, leaves * sizeof(*table) / 1024); for (int round = 0; round < 5; ++round) { double t0 = now(); size_t sum = 0; for (size_t i = 0; i < N; ++i) { size_t pos[2]; const Leaf *leaf0 = NULL; unsigned place0 = 0; for (int side = 0; side < 2; ++side) { double key = (double)(((uint64_t)order[i] + (uint64_t)side) << 20); double at = floor((key - low) * scale); size_t b = !(at > 0) ? 0 : at >= (double)buckets ? buckets - 1 : (size_t)at; if (side && b < buckets && low + (double)b / scale == key) { pos[1] = bucket_pos[b]; break; } /* a bucket's start: its position, no leaf read */ size_t li = first[b] >> 5; unsigned place = first[b] & 31; for (;;) { if (li >= leaves) { pos[side] = m; break; } const Leaf *l = table[li].leaf; while (place < l->count && l->key[place] < key) ++place; if (place < l->count) { pos[side] = table[li].start + place; if (!side) leaf0 = l, place0 = place; break; } ++li, place = 0; } } sum += pos[1] - pos[0]; if (pos[0] < pos[1]) sum += (size_t)leaf0->to[place0]; } double t1 = now(); size_t csum = 0; for (size_t i = 0; i < N; ++i) { uint32_t v = order[i], s = start[v], f = start[v + 1]; csum += f - s; if (s < f) csum += to[s]; } double t2 = now(); printf("{\"per_bucket\":%u,\"round\":%d,\"index_ns_per_node\":%.1f,\"c_ns_per_node\":%.1f,\"same\":%d}\n", per_bucket, round, (t1 - t0) / N, (t2 - t1) / N, sum == csum); } return 0; }