// Functional end-to-end persistence checks. Run with Playwright CLI run-code. async page => { const checks=[],errors=[]; const check=(ok,label)=>{if(!ok)throw new Error(label);checks.push(label);}; const state=()=>page.evaluate(()=>window.pureWorkbench.snapshot()); const onDialog=dialog=>dialog.accept(), onError=error=>errors.push(error.message); page.on('dialog',onDialog);page.on('pageerror',onError); const same=(a,b)=>JSON.stringify(a)===JSON.stringify(b); const client=(x,y)=>page.evaluate(({x,y})=>{const p=new DOMPoint(x,y).matrixTransform(document.querySelector('#scene').getScreenCTM());return{x:p.x,y:p.y};},{x,y}); const move=async(x,y)=>{const p=await client(x,y);await page.mouse.move(p.x,p.y);}; const drag=async(x,y,nx,ny)=>{await page.locator('#scene').scrollIntoViewIfNeeded();await move(x,y);await page.mouse.down();await move(nx,ny);await page.mouse.up();}; const upload=async(text,name='layout.json')=>{ await page.locator('#file-input').evaluate((input,{text,name})=>{ const transfer=new DataTransfer();transfer.items.add(new File([text],name,{type:'application/json'})); input.files=transfer.files;input.dispatchEvent(new Event('change',{bubbles:true})); },{text,name}); }; try { await page.setViewportSize({width:1440,height:1000}); await page.waitForFunction(()=>window.pureWorkbench?.snapshot().ready); check(await page.locator('#download-layout').isDisabled(),'placement save requires an applied definition'); await page.locator('#example').selectOption('shared-layout');await page.locator('#load-example').click();await page.locator('#apply').click(); const source=await page.locator('#source').inputValue(); await drag(90,130,160,180);await drag(290,170,360,220);await drag(460,230,530,270); await page.keyboard.press('ArrowLeft'); let s=await state(); check(Math.abs(s.states['green.x']-150)<0.1&&Math.abs(s.states['blue.x']-350)<0.1&&Math.abs(s.states['amber.x']-510)<0.1,'three independently authored targets move and selection directs keyboard adjustment'); const expected={states:s.states,views:s.views}; const draft=source+'\nstate unfinished ='; await page.locator('#source').fill(draft); const pending=page.waitForEvent('download');await page.locator('#download-layout').click(); const download=await pending;const saved='output/playwright/pure-shared-layout-saved.json';await download.saveAs(saved); check(download.suggestedFilename()==='my-layout.pure.json','placement download is a separate document file'); check((await state()).source===draft&&(await state()).appliedSource===source,'saving neither applies nor discards the unfinished draft'); await page.locator('#reset').click(); check((await state()).states['green.x']===80,'reset returns to authored initial positions'); await page.locator('#file-input').setInputFiles(saved); await page.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('배치를 복원')); s=await state(); check(same(s.states,expected.states)&&same(s.views,expected.views),'downloaded file restores all states and visible positions'); check(s.source===draft&&s.appliedSource===source&&s.dirty,'the draft remains separate from the restored executable definition'); check(!s.running&&!s.held.length&&s.tick===0&&s.successfulEvents===0,'restored work starts stopped with no replayed inputs or clock'); await page.locator('#scene').focus();await page.keyboard.press('ArrowRight'); check(Math.abs((await state()).states['amber.x']-(expected.states['amber.x']+10))<0.1,'restored selection and bindings remain editable'); // Use a fresh page/runtime, not just preservation inside the original instance. const fresh=await page.context().newPage();await fresh.goto(page.url()); await fresh.waitForFunction(()=>window.pureWorkbench?.snapshot().ready); await fresh.locator('#file-input').setInputFiles(saved); await fresh.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('배치를 복원')); const reopened=await fresh.evaluate(()=>window.pureWorkbench.snapshot()); check(same(reopened.states,expected.states)&&same(reopened.views,expected.views)&&reopened.source===draft,'a fresh browser page reconstructs the saved work without old runtime state'); await fresh.close();await page.bringToFront(); const before=await state(); await upload(JSON.stringify({format:'pure-workbench',version:2,source:'state changed=99',draft:'replacement',states:[]})); await page.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('상태 목록')); s=await state(); check(same(s.states,before.states)&&s.source===before.source&&s.appliedSource===before.appliedSource&&s.revision===before.revision,'invalid saved state cannot partially replace code, draft or scene'); // Delay File.text, then edit before it completes. Restoring must not overwrite the edit. await page.locator('#file-input').evaluate(input=>{ const document={format:'pure-workbench',version:2,source:'state other=4',draft:'state other=4',states:[{name:'other',value:55}]}; const transfer=new DataTransfer(),file=new File([JSON.stringify(document)],'delayed.json',{type:'application/json'}); const text=JSON.stringify(document);file.text=()=>new Promise(resolve=>{window.__finishLayoutRead=()=>resolve(text);}); transfer.items.add(file);input.files=transfer.files;input.dispatchEvent(new Event('change',{bubbles:true})); }); await page.locator('#source').fill(draft+'\n# edit during file read'); await page.evaluate(()=>window.__finishLayoutRead()); await page.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('작업이 바뀌')); s=await state();check(s.source.endsWith('# edit during file read')&&same(s.states,before.states),'a delayed file read cannot overwrite a newer draft'); // Repeat with an input event while file content is pending. await page.locator('#file-input').evaluate(input=>{ const text=JSON.stringify({format:'pure-workbench',version:2,source:'state other=4',states:[{name:'other',value:55}]}); const file=new File([text],'delayed.json',{type:'application/json'}),transfer=new DataTransfer(); file.text=()=>new Promise(resolve=>{window.__finishLayoutRead=()=>resolve(text);}); transfer.items.add(file);input.files=transfer.files;input.dispatchEvent(new Event('change',{bubbles:true})); }); await page.locator('#scene').focus();await page.keyboard.press('ArrowRight');const changed=await state(); await page.evaluate(()=>window.__finishLayoutRead()); await page.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('작업이 바뀌')); check(same((await state()).states,changed.states),'a delayed restore cannot overwrite placement changes made while reading'); // UI-only run state is deliberately not persisted. await page.locator('#play').click();await page.locator('#download-layout').click(); check((await state()).diagnostic.includes('정지한 뒤'),'saving while time advances requests a stopped document'); await page.locator('#play').click(); // Refuse while a logical input remains held, with no lost source or partial save. await page.locator('#scene').focus();await page.keyboard.down('ArrowRight'); await page.locator('#download-layout').click(); check((await state()).diagnostic.includes('조작을 끝낸 뒤'),'saving with a held input is refused'); await page.keyboard.up('ArrowRight'); await page.locator('#file-input').setInputFiles(saved); await page.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('배치를 복원')); // One source edit affects every bound target, without editing input adapters. const edited=source.replace('t.x = clamp(t.x + 10,','t.x = clamp(t.x + 25,'); await page.locator('#source').fill(edited);await page.locator('#apply').click(); const beforeEdit=await state(); await page.locator('#scene').focus();await page.keyboard.press('ArrowRight'); check(Math.abs((await state()).states['amber.x']-(beforeEdit.states['amber.x']+25))<0.1,'editing the shared rule changes the selected amber target'); await drag(beforeEdit.states['blue.x']+10,beforeEdit.states['blue.y']+10,beforeEdit.states['blue.x']+10,beforeEdit.states['blue.y']+10); const blueBefore=(await state()).states['blue.x'];await page.keyboard.press('ArrowRight'); check(Math.abs((await state()).states['blue.x']-(blueBefore+25))<0.1,'the same single rule edit also changes the blue target'); const lines=edited.split('\n'),items=lines.filter(line=>line.startsWith('item ')).reverse(); const reordered=lines.map(line=>line.startsWith('item ')?items.shift():line).join('\n'); const beforeReorder=await state();await page.locator('#source').fill(reordered);await page.locator('#apply').click(); const afterReorder=await state(); check(Object.entries(beforeReorder.states).every(([name,value])=>afterReorder.states[name]===value),'reordering instance declarations preserves every field by qualified name'); await page.locator('#scene').focus();await page.keyboard.press('ArrowRight'); check(Math.abs((await state()).states['blue.x']-(afterReorder.states['blue.x']+25))<0.1,'rebuilt parameter maps still send selection input to blue after reorder'); // Two contacts execute the same body with different bound fields. await page.locator('#source').fill(source);await page.locator('#apply').click();await page.locator('#reset').click(); await page.locator('#scene').scrollIntoViewIfNeeded(); const session=await page.context().newCDPSession(page); try { await session.send('Emulation.setTouchEmulationEnabled',{enabled:true,maxTouchPoints:2}); const p1={id:1,...await client(90,130)},p2={id:2,...await client(290,170)}; await session.send('Input.dispatchTouchEvent',{type:'touchStart',touchPoints:[p1]}); await session.send('Input.dispatchTouchEvent',{type:'touchStart',touchPoints:[p1,p2]}); await session.send('Input.dispatchTouchEvent',{type:'touchMove',touchPoints:[{id:1,...await client(160,180)},{id:2,...await client(360,220)}]}); const touch=await state(); check(Math.abs(touch.states['green.x']-150)<0.1&&Math.abs(touch.states['blue.x']-350)<0.1&&touch.held.length===2,'simultaneous touches share code but retain independent field bindings'); await session.send('Input.dispatchTouchEvent',{type:'touchCancel',touchPoints:[]}); const canceled=await state(); check(canceled.states['green.x']===80&&canceled.states['blue.x']===280&&!canceled.held.length,'shared cancel restores each contact to its own start position'); } finally {await session.send('Emulation.setTouchEmulationEnabled',{enabled:false});await session.detach();} await page.locator('#file-input').setInputFiles(saved); await page.waitForFunction(()=>window.pureWorkbench.snapshot().diagnostic.includes('배치를 복원')); await page.screenshot({path:'output/playwright/pure-shared-layout-desktop.png',fullPage:true}); await page.setViewportSize({width:390,height:844}); check(await page.evaluate(()=>document.documentElement.scrollWidth<=innerWidth),'extra persistence control fits a mobile viewport'); await page.screenshot({path:'output/playwright/pure-shared-layout-mobile.png',fullPage:true}); check(errors.length===0,'no uncaught page errors'); const result={checks,errors,saved,expected,source,draft}; await page.evaluate(result=>{window.__pureSharedLayoutEvidence=result;},result); return {checks:checks.length,errors}; } catch(error) { await page.evaluate(result=>{window.__pureSharedLayoutEvidence=result;},{failed:String(error),checks,errors});throw error; } finally {page.off('dialog',onDialog);page.off('pageerror',onError);} }