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* Wait on the monotonic clock everywhere a deadline is waited foreunhhu2026-09-301-6/+10
| | | | | | | | | | | | | | | | | | | | | | | Review 004's timer fix (103) counted the deadlines on the monotonic clock, but the owner still slept until a wall-clock time: with the clock set back an hour a node's timers would stop for that hour. So would a wire's pause between tries, and a lone commit after a group would wait an hour for the others to join it. The test's LD_PRELOAD moves only what the process reads, so there each wait ended at once instead, and the timers went on ticking while the owner spun a core. core/wait.h makes conditions that wait on the monotonic clock (pthread_condattr_setclock; macOS keeps the wall clock) and deadlines on it. The owner's waits, the wire's pauses and the group commit's gathering use them. clock-back.so can now move the clock forward too (CLOCK_SHIFT_S), and check.py server_clocks moves it an hour each way under a node with a timer and a wire to a port no one listens on, and under a document server whose three threads commit together, then one alone. Before: back, 159 % CPU and 50,886 tries in 1.2 s; forward, 1 tick, 1 try, and a lone commit that never ended. After: 59 ticks, 0 % CPU, 4 tries and a lone commit of 2.6 ms, both ways.
* Tick a stateless app's timers, and wait for them on the monotonic clockeunhhu2026-09-291-0/+23
run_timers ticked nothing in an app without states, taking a timer to be able to change nothing else; but a tick may send, and the outbox is the app's state (the host gives such an app an owner for it). A timer that only sends never ticked (review 004, F4). Now an app ticks when it has states or outputs; one with neither runs on every connection thread and has nothing a tick could do. When a timer is due was reckoned on the wall clock: set back, a timer waited for the time it had reached again (review 004, an earlier P2). The next tick is now reckoned on the monotonic clock; events still see the wall clock (now). check.py's server_timers runs the review's heartbeat (a timer, an output, no state) and sees it tick, then again with the wall clock set back an hour 0.2 s in (build/clock-back.so, an LD_PRELOAD of clock_gettime): 29 ticks in 0.6 s, where the server before this stops at 9.