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* Let a link at rest cost the listener only its allowingeunhhu2026-09-281-4/+12
| | | | | | | | | | | | | | | | A sender allowed is now a peer of 48 bytes (its key, its key's id, its sources), found through an index by key id; ids are 32 bits, so keys that share one are each tried. What a sending peer needs besides (the secret its key shares with the node's, its runs' keys and addresses, its streams) is made at its first packet and let go once it has been quiet for the idle period (--link-idle-ms, 30 s at first) with nothing of it waiting: the next packet makes it again, one X25519, no handshake. The listener hands over and answers only the streams and runs that changed, not every one at each turn. --senders FILE allows senders a line each. The UDP link checks take their sender from such a file among a thousand others, let it go after 400 ms of quiet, and see an order after a longer pause arrive all the same.
* Link two nodes without a connection over UDP (093, design 011's first stage)eunhhu2026-09-281-0/+98
pure-serve --send OUTPUT=pure://host:port/INPUT sends an output's saved sends to another node's --link-port with no handshake: the first packet carries records. Keys come from the two nodes' keys (X25519, HKDF-SHA256, AES-128-GCM), with a random run in each packet's header so no nonce repeats across restarts; nothing is stored for them. What lasts is the apps' own: the sender's outbox and the receiver's heard numbers (pure_app_heard, new). The sender detects losses as RFC 9002 says, with NewReno, and trims a send once the receiver says it stored it; the receiver hands the owner whole records in order, which it applies from the one after the source's last heard number, stopping at a gap, and answers how far it stored with every acknowledgment. Stored bytes are the bytes on the wire: an output and an input of one shape need no JSON. server_links_udp kills the receiver, the sender, then both (-9) while four clients buy: every saved order is applied once, with no handshake (five runs, 10k-11k orders each). server_links_udp_lossy does it again in a namespace of its own with the link's packets delayed, lost (3 %) and reordered (10 %) by netem (three runs, 11k-12k orders).