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* Make the load generator's devices real link senders, many on one threadeunhhu2026-09-291-2/+11
| | | | | | | | | | links.c was a second implementation of the packet format; each device is now a PureLinkSender on a socket of its own, keyed with a secret made outside (pure_link_sender_shared: a key kept elsewhere, or a test's many). M1 (1k, 10k) and M2 (10k, kill -9) pass with it: no silent step, caught up in 0.2 s, every order applied once; the slowest store after the restart is now the sender's 1 s wait for a word of the save (STORED_WAIT), where the old devices tried again after 200 ms.
* Keep a link's two sides as state alone, the sockets and threads aparteunhhu2026-09-291-0/+1494
link/link-protocol.h is the protocol with no socket, thread or clock of its own: packets and time in, packets out. link/link.h carries it over UDP as before. A sender starts small (8 flights, 16 records, a 4 KiB ring) so one thread can hold many. The transport's CPU a record is the same within 2% (five rounds each way, 61 B to 16 KiB). test-link runs both sides through a network of its own: loss, packets held back and doubled, failed saves, an idle sweep, and both sides starting again, every record applied once as sent.