| Commit message (Collapse) | Author | Age | Files | Lines |
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M1 of design 011. A Pure node allows 1,000 to 1,000,000 senders; each
sends one order and, once told it is stored, rests. At rest a link costs
the node 132 bytes (the sender allowed, 73; its number heard, about 60)
and no transport state; with a million the node runs in 139 MB. A quinn
0.11 service holding the same exchange's clients connected at rest costs
38,106 bytes a connection: 289 times as much, past the design's 1/100.
A link at rest takes its next record in 0.56 ms to stored, one X25519 on
the node included; a new QUIC connection takes 1.06 ms and 2.8 times the
receiver's CPU, without storing.
research/experiments/019-idle-links: links.c, many senders written from
serve/link.h's packet format alone (a second implementation), and the
quinn service and clients (quic/, built offline); run.py makes both
measurements.
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pure-serve --send OUTPUT=pure://host:port/INPUT sends an output's saved
sends to another node's --link-port with no handshake: the first packet
carries records. Keys come from the two nodes' keys (X25519, HKDF-SHA256,
AES-128-GCM), with a random run in each packet's header so no nonce
repeats across restarts; nothing is stored for them. What lasts is the
apps' own: the sender's outbox and the receiver's heard numbers
(pure_app_heard, new). The sender detects losses as RFC 9002 says, with
NewReno, and trims a send once the receiver says it stored it; the
receiver hands the owner whole records in order, which it applies from
the one after the source's last heard number, stopping at a gap, and
answers how far it stored with every acknowledgment. Stored bytes are
the bytes on the wire: an output and an input of one shape need no JSON.
server_links_udp kills the receiver, the sender, then both (-9) while
four clients buy: every saved order is applied once, with no handshake
(five runs, 10k-11k orders each). server_links_udp_lossy does it again in
a namespace of its own with the link's packets delayed, lost (3 %) and
reordered (10 %) by netem (three runs, 11k-12k orders).
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The first draft replaced a few of QUIC's layers with what Pure already
has, every technique known and the gains constant factors, and it kept
the connection. This one removes it. Nodes have keys, links are the app's
wiring, paths are a cache of where the last authenticated packet came
from, and a link's transport state (key epoch, stored-through number,
heard numbers, packet-number reservation) is a row committed atomically
with the app's state; memory holds only active links and per-path
congestion state. So a restart of either node is invisible to the other
(no handshake, nothing lost or doubled), an idle link costs a row on
disk rather than process memory, and moving the store moves its links.
Forward secrecy comes from key epochs rather than per-connection
handshakes; replay protection survives restarts because heard numbers
are stored with the events they applied (OSCORE, the closest prior art,
needs an Echo round trip there).
Hypotheses H1-H4 and a measurement plan against quinn and ngtcp2:
memory per idle link at 10k to 1M links, kill -9 under load with 10k
active links, moving the store, first contact, and CPU, loss and fairness
as guardrails; stop if an idle link is not at least a hundred times
cheaper than a QUIC connection, if restarts need handshakes, or if
anything is lost or doubled. Beyond it: speculative execution of
verified, deterministic modules, for interactions that do not wait.
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Outside feedback 002 asks for a protocol of Pure's own that beats QUIC.
Pure's delivery is already stored, numbered, applied once, and sealed per
link; QUIC and TCP with TLS own the same things again (retransmission
buffers, replay protection, encryption, flow control, acknowledgment).
The design takes the end-to-end argument literally: the sending app's
store is the retransmission buffer, one packet carries both the packet
ACK and the stored-through number, a direct link is sealed once with the
nodes' session keys, first contact carries records in its first packet
(the receiver's key is wired in advance and applying once makes replays
harmless), credits come from what the next save can take, the session is
known by its key rather than its addresses, and stored bytes are the
bytes on the wire. Loss detection, congestion control and cryptography
stay standard (RFC 9002, NewReno then CUBIC, HPKE), plain UDP sockets
rather than SOCK_RAW, HTTP stays the boundary to others.
Written before any code: the decision (this transport, QUIC with Pure's
format, or neither), the open questions, the smallest checks, a
measurement plan against quinn, ngtcp2 and the current HTTP delivery
(seven workloads, RAM and SD stores, loss and delay from unprivileged
namespaces with netem, checked to work on this Pi), and stop criteria:
no transport if it is under 30 % of a delivery's CPU; stop below 1.5x
the best QUIC per CPU; adopt at 2x with a round trip fewer, a quarter of
the memory per idle link, fair to TCP, every correctness and security
check passing, and under 5,000 lines.
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